Archive for the 'Gridhack' Category

gridhack

July 09th, 2008 | Category: Game Design, Gridhack

This is a multiplayer strategy/rpg. The basic idea is that you are a hacker who is building a computer network. This network is responsible for processing sensitive data. You will earn Yen (money) by linking groups of nodes (which represent individual computer systems) together. In addition you will have one “root node” which will be your base of operations; this will be the target for rival hackers as knocking it offline will put you out of the game.

As you advance you will gain levels, and unlock new upgrades for your equipment, software and skills. Here are some screens:

Right now, I’m using sprites from the Genesis Shadowrun matrix-subgame, these may eventually be replaced by custom sprites.

Currently, the server and movement code all works, and I’m beginning work on the game mechanics.

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